- Rise of the dragon -
Rise of the dragon is one
out of three adventure games created by Jeff Tunnel, founder of Dynamix.
This game uses the same engine as Heart of China with the first persion
view and the point and click interface. The intro shows a young woman buying
a drug which can be easily applied by simply sticking it to your body like
a bandaid. Unfortunately the girl gets more than she bargained for and the
drug somehow horribly disfigures her and and she does not survive. Blade
hunter, a former cop turned PI, gets a vidcall in the morning from the mayor
of the city and it turns out the girl who died was his daughter. Being an
important political figure he decides not to call in the police but instead
he asks you to investigate and promises that your pension will be fully
restored if you are able to catch the ones responsible. Blade hasn't got
much of a choice so he accepts and with only his handgun and a picture of
the disfigured remains of the girl he sets off to do his investigation.
Unknown to Blade but shown in the intro is the villain who is behind this
drug and his aim is to gain power and rule the world.
When you play rise of the dragon you can't help but think of the movie Blade
runner and in fact the game does have a lot in common with it. The main
characters name sounds a lot like the movie's title, he is also an investigator
like Rick Deckard in the movie and the tech noir setting. Rise is by no
means a rippoff however and the game is excellent like the other dynamix
adventure games. You start the game in your tiny appartment after just waking
up and you'll notice the vidphone (videophone) has messages waiting. Besides
the message from the major and some rubbish ad you also get a message from
your girlfriend telling you about how you stood her up again and tells you
that if you don't pick up your keys she might flush them down the toilet.
After this it's up to you to decide what to do, you could go investigating
right away but you can also make up with your girl and pick up your keys
instead. Whichever you want to do you always have to keep in mind that there
is a time limit in the game and if you don't find out what's happening you
might end up dead as well. The game is completely controlled with the mouse
and you can use the right mouse button to examine objects and by left clicking
you can pick up or use an object. The cursor usually changes to what you
can do like a text balloon to talk to people or a hand to pick something
up. Some items don't show any change in the cursor however and these are
usually hidden items so be thourough in your investigation or you might
miss some important stuff. Clicking on your silhouette will show you inventory
and some items can be used on yourself like clothes or weapons.
No PI can conduct an investigation without asking questions so in the course of the game you'll have to question a lot of people to try and get some information from them. You do this by selecting responses from a multiple choice menu not all of which produce good results so it's important that you don't push people too hard at first or you won't be able to get their cooperation. There are many tips like this contained in a booklet that came with the manual, it comes in the form of a comic book complete with reader's letters and ads.
Unlike Heart of China the graphics are digitized from handdrawn pictures
instead of life actors and they give the game a more comicbook look which
was exactly the intention of the creators and they are excellent. The music
really fits the mood well and most places will have some kind of soundtrack.
There aren't much soundeffects which is a shame but it doesn't really matter
because of the excellent soundtracks. There are two arcade sequences in
the game both of which are side scrolling shooters and like Heart of China
you can skip them if you are unable to complete them but I suggest you don't
because it all adds to the game.
From the length of this review you can probably tell that I like this game.
It incorperates many things that I like such as the futuristic setting,
the voiceover private eye thing and generally the whole package. That doesn't
mean that there are some faults with the game though such as the length
of the game which is quite short and the deadends can be numerous if you
are unable to get cooperation from some people. However if you are able
to look past these things you'll find a excellent adventure game and any
adventure gamer should check this if they haven't done so already.
Overal rating: 9/10
This game was released for several systems here are some notes:
Game has been tested but not completed with the Basilisk II v0.8.
The music is somewhat jerky but I read that this is a problem with
many older Sierra games, the rest of the game is equal to the DOS
version. Because of the apple's onebutton mouse you have to use shift-click
to examine objects and to bring up your inventory with your own picture
in it (you need this for some events).
Game has been tested but not completed with winUAE v0.9.91.
I remember playing this game on my Amiga with only ONE diskdrive,
quite a feat if you consider it comes on 10 disks! I found that if
you disable music it would never ask for disk 10 and it saved some
swapping :) The game plays a bit slower, some animations are not seen
because of the slower CPU and the graphics are a bit tone down because
of the reduced colors.
Game has been tested and completed on a DOS PC.
Like many other Sierra games this game has problems with soundblasters unless
you have a slow (<33 Mhz) PC. The 16-color EGA version was also tested later. Though it has obviously less detailed graphics it's surprisingly
good and ofcourse gameplaywise it's all there.
Game has been tested but not completed with WGens v2.11.
If it weren't for the toned down graphics this would be the ultimate version
of this game because it is the only one to have full speech for the entire
game. Everthing you examine will be voiced over in PI style just like blade
runner. Some of the voices are extremely tacky and stereotypical, check
out that car salesman and bahumats Chinese accent, but the main character
Blade is done very well.
Date added ||
Rise of the dragon
First released ||
Apple, filesize: 7557 Kb|
Commodore Amiga, filesize: 6135 Kb
MS-DOS, filesize: 6692 Kb
Sega CD, filesize: 59926 Kb
MS-DOS EGA version, filesize: 2885 Kb|
, filesize: 13700 Kb|
The zip contains the control documentation and a manual in the form of a comic book in pdf format.
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