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- Future wars -

Timetravel could be a marvellous thing if it excisted because who wouldn't want to go back in time and correct some mistakes or prevent an event altogether. Wether it's real or not is best left to the scientist and theorisists (is that correct?) but it does usually make for an interesting story. You are a window washer and after messing up on your job again you decide to play a trick on your boss. While you are trying to get away you find out that he secret chamber besides his office and after looking around a bit you are transported from the office to a swamp. From there on you begin your quest that will involve time travel and evil aliens!

Unlike earlier adventure games which had text parsers future wars is a point and click game where you only need to use the mouse to interact with the scenery and objects. You can rightclick anywhere and a menu will pop out with the various commands like USE or EXAMINE. It is quite apparant that this is one of the earlier games from Delphine because the interface has some flaws. You have to stand right next to an object on the screen if you are to use or take it otherwise you'll get a message saying 'I can't reach it', be prepared to see this message A LOT. Also objects aren't really noticeable unless you select an action and then go over the screen, some objects are only one pixel in size so you better check the screen carefully or you might miss something. This also means that if you do happen to miss an object which you need later you'll get stuck and will have to reload a previous game. Many other adventures have this problems but still some designers go to the trouble of preventing this without making the game easier in the process so it can be done. Also it's easy to die in the game even in not so apparant cases so it's best to save often.

The graphics are good and there are plenty of different locations you will visit in your quest ranging from office buildings and swamps to scenes in the past and the future. Some screens however are extremely small taking up less than 1/4 of the entire screen. There is almost no sound or music which is shame because adventure games in particular get a great boost in atmosphere from having a proper soundtrack.
Delphine made some pretty good adventure games the most wellknown are probably operation stealth, later licenced with a James Bond name, and cruise for a corps. Future wars is a bit rough around the edges but if you manage to look past that there is a pretty good adventure game waiting to be played.


Overal rating: 7.5/10
Erde Kaiser



This game was released for three different systems here are some notes:
DOS Released in 1990.
Game has been tested but not completed on a DOS and Win2k PC.
Others These versions are not available
Amiga released in 1989.
Atari ST released in 1989.
Both are no different from the DOS versions though.

Date added Dec-23-2004 19:29
Name Future wars
Developer Delphine
Publisher Interplay
First released 1989
Genre Adventure
Sponsored links  
Download MS-DOS, filesize: 813 Kb
Links
Manual Download manual , filesize: 1248 Kb
This is the scanned manual for the amiga.
Solve / Docs Get solve here
No extra docs available
 

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