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- Impossible mission -

Back in the days of early computers had very little memory and storage capacity and so many things were stripped from the games that weren't essential. That meant the story to the game was often described only in the manual and if you did not read it the game usually didn't make much sense. In impossible mission, not to be mistaken for the tv series with the similar name, you play a secret agent who has infiltrated the lair of the evil Professor Elvin and has to try and stop him from unleashing a terrible weapons on the world before times runs out.

You start the game in an elevator and on the map you can see the unexplored lair which after a bit of running around you find is build like a maze. Each of the 30 or so rooms contain items that you can search for clues but blocking your path are some deviously designed levels with moveable platforms and robots that can shoot bolts of electricity and are programmed to destroy anyone in their neighborhood. You can avoid the robots by jumping over them but sometimes it can be usefull to stop them alltogether which is what the computers on the levels are for. You can also use them to reset the platforms to their original position which is a must at times if you are to finish the level. These two actions require passwords however and you can get them by playing a minigame on two large computers involving sounds. The large computer in the room will start by playing three notes which you must then play from the lowest to the highest tone and if you are succesfull you will get a snooze (freeze robot) or lifts (reset lifts). Each time you do this the computer adds another tone so the first couple will be easy but try doing this with 10 tones and you'll think otherwise.

All that running around is needed because you need to search all objects like tables and clausets for puzzle pieces which if you have the correct four pieces you can rotate to form into a block and thereby getting one letter of the main labs password. You can call for help with the blocks by asking a computer if the orientation is correct or if the puzzle is even possbile. If all the action and puzzling isn't enough the game is made even more difficult by the time limit imposed on the game. You start at noon and you have 6 hours to stop the professor before it's too late. This may sound like much but each time a robot gets you or you fall into a pit 10 minutes of time passes bringing you closer to your deadline.

At the time of release in 1984 games were mostly simple action games with very limited gameplay. Impossible mission was an incredible piece of work with a blend of action and puzzling that wasn't seen before. Little touches like the platforms staying where they are if you leave a room, the fairly realistic gravity and even the speech which was the first time I ever heard that from a computer made this game way above the rest. The game holds up very well to this day and it's really hard because I have never been able to finish it (YET!) but if you fancy challenge I can really recommend this game.

Overal rating: 8.5/10

Erde Kaiser

This game was released for several different systems here are some notes:
Apple Released in 1984.
Game has been tested but not completed with the ActiveGSapp R4.
Almost the same as the C64 but the graphics are not as good.
C64 Released in 1984.
Game has been tested but not completed with CCS64 v2.0 win.
The first version and also the best with fluid graphics,good controls, sound and even speech.
SMS - Sega
Master system
Released in 1988.
Game has been tested but not completed with Dega v1.12.
This is the only other version that has speech. Graphics are good but sprite collision is so bad you can't jump over robots making the game unplayable, makes you wonder if they test games before releasing them at all.
ZX Spectrum Released in 1985.
Game has been tested but not completed with emuZwin v2.5.
The graphics are a bit toned down but the gameplay is all intact.
Others This version is not available.
Atari 7800 released in 1987.

Date added Dec-21-2004 19:34
Name Impossible mission
Developer Epyx
Publisher Epyx
First released 1984
Genre Action
Sponsored links  
Download Apple, filesize: 43 Kb
Commodore 64, filesize: 44 Kb
Sega Master System, filesize: 55 Kb
ZX Spectrum, filesize: 23 Kb
Manual Download manual , filesize: 1292 Kb
Zip contains the scanned manual from the Atari 7800.
Solve / Docs No solve available
No extra docs available

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