The House of Games.net - abandonware / oldgames for many systems with reviews for each game!
  A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z  
 Utils   Action   Adventure   Interactive fiction   Misc   Puzzle   Racing   Rpg   Simulation   Sport   Strategy 
 Search by name
 by company all companies
News
Nov 30 - No fish
Oct 05 - Big Mac!
Aug 03 - Bruce Lee!
Jun 08 - You want the be a lion?
Jun 01 - Horse racing
May 17 - Big update
May 04 - Whooo
Apr 25 - Oh my
Latest additions
Manhunter: New York
Big Mac The Mad Maintenance Man
Bruce Lee
Lion
Space quest 2 - Vohauls revenge
El-Fish
Yo! Joe!
Z-out
Robinson's requiem
Voodoo nightmare
Zeewolf
Zombie apocalypse
X-it
Where in Europe is Carmen Sandiego
Yolanda
- Super Monaco GP -

Games have come a long way since I started playing them especially in the 3D department like first person shooters and driving games. Super Monaco GP was first released in the arcades and as far as I know it featured only the Monaco track but maybe that was because it's so difficult that I didn't get very far. Basically you drive an F-1 car and you have to win the race at Monaco. The home versions add more tracks to keep the game interesting over time.

Most versions will start directly in the qualifying lap which is to determine your starting position in the actual race. You'll have to drive a complete lap without crashing to be able to enter the race at all. The race itself is against about 18 opponents but you'll rarely see many of them at a time, usually just one. The Sega home systems add a lot more to the game, the master system adds things like adjustable wings, engine's etc while the megadrive adds a whole GP mode in which you race a whole season and start off with a slower car but once you win you get better equipment. The main part of the game is a straightforward racer viewed from slightly above the drivers position. The only real option all the versions have is the transmission with three options: automatic, 4-speed and 7-speed. Obviously the manual transmission allows you to go faster but it's a lot more work and more difficult.

Super Monaco GP was quite impressive in the arcades as it had fast and furious action, the home versions lost a bit in the translation though as many of them don't really feel fast while playing. This really hurts a highspeed racing game but the Sega versions make up by adding more to the original game than only a couple more tracks. If you really want to try it get the megadrive version as it has the most to offer of all the versions.

Overal rating: 7/10

Erde Kaiser


This game was released for many different systems here are some notes:
Amiga Released in 1991.
Altough it looks good the graphics are quite jerky and stuff, the best of the non Sega versions though.
Amstrad CPC Released in 1991.
There is no sense of speed at all since the game is run at only a few frames per second.
C64 Released in 1991.
The C64 was never very good in 3D stuff so there is little background. The actual game is not too bad.
Megadrive/
Genesis
Released in 1991.
The best and most elaborate version.
SMS - Sega
Master system
Released in 1991.
Slightly below the megadrive version but pretty good.
Others This version is not available.
ZX spectrum released in 1991.

Date added Dec-07-2007 13:52
Name Super Monaco GP
Developer Sega
Publisher U.S. Gold
First released 1991
Genre Racing
Sponsored links  
Download Amstrad CPC, filesize: 69 Kb
Commodore 64, filesize: 63 Kb
Commodore Amiga, filesize: 869 Kb
Sega Master System, filesize: 101 Kb
Sega Megadrive, filesize: 387 Kb
Links
Manual No manual available
Solve / Docs No solve available
No extra docs available
 

Info
HOME
About ME
About The House of Games
Contact
FAQs
Support us
Links
privacy policy
cookie policy
Sitestats
23-Nov-2017
Games: 428
Utils: 30
Manuals: 213
Solves: 92
Random game picked

Gabriel Knight: sins of the fathers

Rings

abandoned places

it came from the abandonware ring
Affiliates