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- Prophecy, the -

Coktel vision made quite a lot of adventure games in their time and although some were praised there were others that weren't quite so highly regarded. The prophecy is a game that lies somewhere in between because it is loved by some and hated by others. The story revolves around an evil wizard called Kraal who in three days will return from banishment and who is thirsting for revenge on those who put him there. Your grandfather was the one who banished him but he no longer has the power to stop him. You, Ween, are the only hope as you must gather three grains of sand with which you can get the help of Revuss, the hourglass of power, and fullfill the prophecy.

Your quest begins at your grandfathers house where as he said there is an entrance that will lead to the Revuss but you will have to find it first. Soon you meet a fellow named Petroy who is a friend of your grandfather and gives you a magic copper ball and tells you that there are three jewels which can change it. He also tells you of a vampirebat called Urm which will help you in your quest if you feed him fruits. Soon your party is joined by two fellows named Uki and Orbi who come with you on your quest to carry your stuff and dance when things go well. With your party set you can go off to find the Revuss and the three grains of sand.

The game itself uses a firstperson view and items and objects are found when you put the cursor over them, on the top of the screen there will appear a number of icons like inventory and the party which you can use if you want to use objects. Your direct inventory can also be accessed by rightclicking and then selecting the item you want to use. Using an item with another item in your inventory can only be done by using the menu at the top which can be annoying if you don't know this but this is the way most of Coktel's games work. There is also the joker option which will give you a hint but you can only use it three times in the entire game.

Graphically the game is a mix of digitized people with handdrawn and/or scanned backgrounds, sometimes they don't seem to fit together and there is some lack of animation but overall they suit the game. There are soundtracks throughout the game but they stay out of the way and help the atmosphere. Luckily the game helps you a bit because items are automatically dropped once you have no need for them anymore which lets you focus on the puzzles instead and trust me you will need all the help you can get.

The prophecy is a game that is made in the classic Coktel vision style, the weird humor at times, the obscure puzzles and more. There are a limited number of places you can go at once which will limit the puzzles but that is a good thing in this case. I know there are many people who don't like Coktel's games for this but I for one find them excellent and well worth playing and the Prophecy is no different.

Overal rating: 7.5/10

Erde Kaiser

This game was released for several different systems here are some notes:
Amiga Released in 1992.
The lack of color is very noticeable, there is less animation than on the DOS version and there are some loading times.
DOS Released in 1992.
Runs without problems in dosbox.
Others This version is not available.
Atari ST released in 1992.

Date added Mar-09-2007 21:20
Name Prophecy, the
Developer Coktel vision
Publisher Sierra on-line
First released 1992
Genre Adventure
Sponsored links  
Download Commodore Amiga, filesize: 1911 Kb
MS-DOS, filesize: 6323 Kb
Manual Download manual , filesize: 5 Kb
This is the same as the text manual
Solve / Docs Get solve here
Get text manual here

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