- It came from the desert -
a time when the Commodore Amiga was a popular computer, Cinemaware
made some really great games for it and it came from the desert
is one of them.
It has all the hallmarks of a Cinemaware game with great graphics
and a unique blend of action and adventure. Originally it was
released only for the Amiga but a DOS version was later released
and a Megadrive version too although the latter does not have
the adventuring parts and is action oriented.
The intro shows the desert being hit by a meteor close to a small town called
lizard breath. You have been sent to investigate this meteor but in the process
you find that there have been some unexpected sideeffects because of the radiation.
You start off in your home and Guss, a local, brings you some samples from near
the crashsite. You find that one of the rocks has a strange glow and wonder if
you should send them to a goverment lab. After you leave your home you get a birdseye
view of lizard breath and all the places you can visit. When you investigate a
local rumor about a cow that was founds headless at a local farm you are suddenly
attacked by a giant ant.! If you are able to kill the ant you can pick up a piece
of it for analysis at the lab. With the help from the professor and some other
locals other you must gather enough evidence to convince the mayor that something
terrible is wrong and that he has to act before it's too late. Not all of the
locals are on your side though, the local gang is out for you and some weird cultists
are also hanging around in town. You'll get into knifefights, fly a plane and
poke around the mining tunnels to get all the information you need and finally
to save lizard breath.
This game has a wide variety of characters, action and adventure
and is blended together extremely well. None of the action sequences
are so hard you get frustrated and there is plenty to explore
in this little town. There is a sense of reality in the game
as well because shops open and close on regular hours and you
have to get enoug sleep or you'll end up in the hospital where
you will loose precious time. Even then though you can choose
to escape the hospital in a great action sequence where you
have to hide from the hospital staff en make it to the front
The graphics in the original (Amiga) version are top notch with
matching sounds effects and some speech. The controls at times
can be sluggish because you cannot move the cursor with your
mouse but only with a joystick/keyboard. This does not destract
too much from the game though.
You'll have plenty of fun trying to complete this game because
it is very varied and even after you finish it there are plenty
of things to see that you missed the first time round. I was
able to sneak up on the fortune teller and Bert the newsreporter
making a shady deal but I have only ever seen this once.
Cinemaware released a great game with it came from the desert and even though
many people were dissapointed that it was only released on the Amiga at first
the game has been released as freeware so everyone can now enjoy the game. I did
not know that a DOS version was available until many years later. I can recommend
this game not only to Cinemaware fans, for which it is a MUSTHAVE, but to anyone
who enjoys a good game.
Overal rating: 9/10
This game was released for many different systems here are some notes:
Game has been tested and completed with winUAE v0.9.91.
The graphics who at times can be a bit sluggish in the action sequences
are top notch. The zipfile includes an empty save disk. On a technical note,
disk 3 contains an error if you try to copy the files but I completed the
game without it ever saying so in the game so it should be no problem.
in 1990 port done by level 9 computing.
Game has been tested but not completed on a DOS and Win2000
The 16 color ega/vga graphics are not as good as the original Amiga ones
but gameplay wise it is all there. The faster loading times is a real plus
but there can be some graphic problems such as flickering screens. If you
experience such things try selecting another graphics card in the setup
menu by starting the game with "desert /i".
Game has been tested but not completed with WGens 2.11.
This game is actually very different focussing only on action. It's has
a topdown view and you carry a flamethrower. For some reason the ant are
reduced to half a man's size instead of as big as a house. This version
is no good.
1992. (thanks to Jaime Araiza for providing the game)
This port was done by the same people who ported lords of the rising sun
to the turbo grafx (cd). The game uses a lot of digitized and full motion
video so it's completely different in looks to the others. The game is also
less openended in that you only get to select a limited number of options
on where to go and what to do next. The minigames are also different from
the others and the story is a bit more bizzar with the ants challenging
and talking to you in some sequences.
I didn't burn the image but mounting the .cue file in a cd-emulator let
me run the game without problems, I guess burning a CD should work just
Date added ||
It came from the desert
First released ||
Commodore Amiga, filesize: 1655 Kb|
MS-DOS, filesize: 1505 Kb
PC-engine, filesize: 248285 Kb
Sega Megadrive, filesize: 291 Kb
Cinemaware - Official
homepage of cinemaware |
, filesize: 2687 Kb|
This zipfile contains the manual, operating instructions and the Lizard Breath map.
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